科目名 計算機支援設計特論
単位数 2.0
担当者 情報工学専攻 教授 井上 智生
INOUE Tomoo, Professor, Department of Computer and Network Engineering
履修時期 前期 (1st semester)
履修対象 1, 2年生
講義形態 講義
講義の目的 We can study, in this lecture, approaches to the design and development of new industrial products, learning the fundamentals of design, and discuss the issues of state-of-the-art computer-aided design (CAD) and integrated development environment (IDE).
到達目標 The objective of this lecture is to study methods of design and development of products, especially based on information and communication technology (ICT) such as information appliance, and consequently have a capability to design and develop user-centered products (not just industrial ones).
受講要件 Not applicable.
履修取消の可否
履修取消不可の理由
事前・事後学修 Students reflects acquisitions by this lecture to their own research activities. (60minutes/week)
Students make discussion and presentation slides with their group members. (3hours in total)
講義内容 Lecture style: Lecture in English.

1. Introduction -- What is design?
2. Product life cycle
3. Development process models -- Water-flow, V, Spiral and Agile.
4. User requirements specification
5. Group work (1) Market research and target product setting
6. User experience (UX) and user-centered design (UCD)
7. User story mapping
8. Group work (2) Progress report and discussion
9. Design for X (DfX)
10. System requirements definition
11. Group work (3) System requirements definition
12. Group work (4) Presentation and discussion (1)
13. Group work (5) Presentation and discussion (2)
14. Role of computer-aided design (CAD) and integrated development environment (IDE)
15. Conclusion

Note: The order of the above contents may be changed.
According to the students' language skills, part of the lecture will be given in Japanese.
期末試験実施の有無 実施しない
評価方法・基準 Evaluated with discussions (25%), presentations (25%) in the classes and reports (50%) as:
C: Learning the fundamentals of design and development process models,
B: Learning the importance of user-centered design and having the capability of designing an industrial product according to users' requirements,
A: Having the capability of applying the learned design and development processes to practical issues, and
S: Having the capability of devising CAD and IDE systems for user-centered design.
教科書等 Teaching materials are provided for every class.

References
J. Nielsen, Usability Engineering, Academic Press Inc, 1993.
ヤコブ ニールセン(著), 篠原 稔和 (著), 三好 かおる (著), ユーザビリティエンジニアリング原論: ユーザーのためのインタフェースデザイン, 東京電機大学出版局 (第2版), 2002.
ジェフ パットン (著), 川口 恭伸 (監修), 長尾 高弘 (訳), ユーザーストーリーマッピング, オライリージャパン, 2015.
担当者プロフィール INOUE Tomoo: http://www.cd.info.hiroshima-cu.ac.jp/~tomoo/en/biography

Note: If you have any questions about this lecture, do not hesitate to visit our laboratory or to contact us by e-mail.
INOUE Tomoo: tomoo@hiroshima-cu.ac.jp, Room Info-757.
講義に関連する実務経験 Prof. INOUE was with Semiconductor Research Center, Matsushita Electric Industrial Co., Ltd. in 1990-1992.
課題や試験に対するフィードバック Feedback on discussion, presentations and reports will be given.
アクティブ・ラーニング PBL and presentations.
キーワード Computer-aided design (CAD), integrated development environment (IDE), user-centered design (UCD) and design for X (DfX).
備考 【教職】高専修(情報)